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Pop Art Lab 2011 – Abdullah Yazimoto – Second Life Machinima

Categories: Machinima ContestTags: , , , , , , , , , , , , Author: Claus Uriza

Prior to the judging process, we wanted to share every one of the Machinima Contest submissions. There are some truly talented artists participating in this year’s contest from all avenues of Second Life. Please take a moment to view their videos, and share your feedback with them in the comments section.

Abdullah Yazimoto interpretation of Giana Factory – Pixelated Truth:

Pop Art Lab 2011 – Kira Madrigal – Second Life Machinima

Categories: Machinima and Second Life, Machinima ContestTags: , , , , , , , , , , , , Author: Claus Uriza

Prior to the judging process, we wanted to share every one of the Machinima Contest submissions. There are some truly talented artists participating in this year’s contest from all avenues of Second Life. Please take a moment to view their videos, and share your feedback with them in the comments section.

Kira Madrigal interpretation of Giana Factory – Pixelated Truth:

Art Breaker II – Delayed!

Categories: Art Breaker, NewsTags: , , , , , Author: Claus Uriza

Due to our ongoing musicvideo machinima contest we have decided to move Art Breaker II till April. Therefore each participant will get almost 1 more month (April 1st) to set up designs.

These changes will allow our team to focus fully on the exhibition and we surely thinks this will benefit artists, visitors and Pop Art Lab all together.

We are pleased to announce the following talented artists to be included (few more might join):

Sledge Roffo
Sabrinaa Nightfire
Sowa Mai/Banrion Constantine
Pixels Sideways

The opening event for the exhibition is expected to be a weekend mid-April and will be announced ASAP.

Ready, Set, ACTION: Machinima Contest Starts This Tuesday

Categories: Machinima Contest, NewsTags: , , , , , , , , , , , , , , , , , , , , , , Author: Claus Uriza

Calling all Machinima artists!

Pop Art Lab (PAL) has secured an opportunity for Second Life’s video artists to work with one of Scandinavia’s most promising real world bands, Giana Factory, to create a full music video shot entirely within Second Life.

We want to show the real world the creativity and talents of machinima artists working within virtual worlds. Finally the time is up to show the real world music industry the powers of making videos inside virtual worlds.

Launching February 1st., PAL is conducting a machinima contest aimed at partnering a talented Second Life video artist with real world musical group, Giana Factory. Submissions are due March 5th. The winner of the judged context will not only see their work in real world use; they will also receive an incentive prize of $50,000 Lindens.

About Giana Factory:
Danish band ‘Giana Factory’ are a musical trio who have already gained critical and public acclaim for their distinctive sound which fuses edgy pop with ethereal electronica. The band recently consented to let ‘POP ART LAB’ use their song ‘Pixelated Truth’ for this contest. The tune can be heard and downloaded via Soundcloud

03 Pixelated Truth 1 by GianaFactory

For more information on Giana Factory, visit their website

Contest Rules:
The theme and story of your music video is entirely open with avatar likenesses to Giana Factory musicians both allowed and encouraged.
More than 75% of the footage must be recorded inside Second Life.
Please keep in mind you have to ask sim owners in Second Life for accept to film on their land. Feel free to record in the Pop Art Lab sim.

Run of Show:

Filming
The PAL sim will be open 4 weeks prior to submission deadline so everyone have the time to come record.
We kindly ask all of you to act appropriately and show respect and understanding so everyone will be able to record in peace and ensure a fair play.
Each participant who wants to rezz must join the Pop Art Lab group and leave a notecard to Claus Uriza with names to be added. Please remove objects after filming. Scripts will be enabled.

Submission
Submit via Youtube
To submit one or more films you need to upload them to YouTube and then send the appropriate link to clausuriza(at)gmail(dot)com along with your film title, name and contact info.
Please add “Pop Art Lab Music Video Entry” to your film title on YouTube.
We will collect entries as favorites on our contest channel and embed finalist films on blogs as well (Films with highly inappropriate content will be excluded).

Judging
Giana Factory will have the final decision in selecting the winning video. However several movie experts from both real world and Second Life will be part of the jury. Names will be posted during February.

Important Dates:
Submission deadline – 12 AM PDT/SLT March 5, 2011
Recording period – Feb. 1, 2011 through March 5, 2011
Winner will be announced at a huge event ‐ March TBA, 2011

Format Guidelines:
Widescreen: Minimum 480p up to 1080p
Frame rate: Minimum 24 fps (frames per second)
Size: < 1 Gb

IMPORTANT: Titles and Credits
All titles or credits must be sent to clausuriza@gmail.com when you submit the video.
Please do NOT include title and credits before or during but make it appear at least 5 seconds AFTER in a complete cut to black/white.
Note: These rules are made to make it easier for media outlets who might want to play the winning video afterwards. Of course, you are welcome to put titles, credits etc. in text field on YouTube.

TERMS OF USE – WHO OWNS THE VIDEO AFTER I SUBMIT IT?
You retain all of your ownership rights to your film submission. However, by submitting you also grant us Giana Factory and Pop Art Lab a license to use, reproduce and distribute your film. When you upload the video to YouTube you’re granting us an exclusive license for the duration of the competition. After the competition finishes it automatically reverts to a non-exclusive license for all videos except the winning video. We retain the exclusive license so the band can use it as their official music video if they want to do so.

Additional Information About Giana Factory:
Video: http://www.youtube.com/watch?v=yWjZ624WmIg
Pictures: http://www.musicfordreams.net/gianafactory/
Tune: http://soundcloud.com/gianafactory or http://bit.ly/hK7zIp

About Pop Art Lab:
Pop Art Lab was founded start of 2008 in the virtual world of Second Life. It provides a dynamic immersive environment within which avatars can gather together to share their interest in music, movies & machinima, and attend live concerts and events occurring both entirely within the virtual environment and in mixed realities that merge reality with the metaverse. For more information, visit http://popartlab.com

Any questions please IM Claus Uriza inworld or send an email to clausuriza(at)gmail(dot)com
Press enquiries please email Persia Bravin at persia.bravin(at)yahoo(dot)com
Real Life press release available as Google Doc

Updates from the lab + Skylight views

Categories: NewsTags: , , , , , , , , , , , , , , , , , , , Author: Claus Uriza

Linden Labs Skylight test have been running few weeks now and we’ll recommend everyone to try it out via this link (a lightweight Second Life accessed via webbased cloud rendereing). By now only highspeed connections gets an enter email option bottom of site while running the streaming video.
I tested this several times and must say it’s awesome, fast and an easy way of showing newbies a teaser of what SL have to offer. My good friend Chantal Harvey made a nice post after testing it in our lab and Cyberloom have a good write-up as well. And mentioning Cyberloom please make sure to check out her blog which also featured Bryn Ohs Art Breaker installation lately.

As Skylight test is currently in Beta we’ll have to wait and see how and if Linden Lab wants to develop and expand this service in the future. Judgeing on first few weeks of visitors accessing PAL this way we certainly have to make changes in the way these newbies “meets” our sim. We have seen quite a few stumbling in our cubes which tells us many aren’t familiar navigating using the fly/jump option. Also a noteworthy amount seems to leave as they don’t see an ongoing live event or meet a lot of socializing people. As our lab is pretty much based on auto greeting giving out notecards and chatlines telling what to do we are currently not set to give this type of visitors an optimal arrival. If and as soon as Linden Lab gives us more info on the future plans of Skylight we’ll take steps to improve all this. This can be done by putting up visual signs telling how to access our content. By now testers can’t recieve info through inventory given objects, can’t access our fully lined up 9-12 destinations via teleport centrals (eg. able to see our Art Breaker installations) and can’t see where or when events are happening.
Still though I’ve met very satisfied testers as well and with just a little tweaking we believe PAL can be an awesome landing point for newbies. Let me put in a quote that left me quite optimistic made by Elitär und Spaß dabei (draxtor.despres): “if i show folks the [SL] web version i will either go to Insilico or PAL”.

Ok on to coming actions. We have planned weekly 6 hours events featuring DJs to be hosted down in our club. First of these starts coming Friday November 26 running 12pm-6pm. There’ll be a strong focus on electro, drum’n'bass, dubstep but also touches of indie and underground hiphop.
Have a look below to see location and how last event looked like just before closing.

On coming Pop Vox TV we are currently close getting set up for a December show. More on this as soon artists have confirmed.

As previous mentioned here 2011 will see an increased focus on promotion of Danish artists and music. Few real life meetings with major music orgs have already taken place and two more are confirmed start of December.
When this puzzle is solved expect some serious rockets to hit the grid first Q 2011!

*Update*
Forgot to post full lenghts videos of my speak recently given in Lahti, Finland on “Music and Culture in Second Life”

Also there’s a great panel from there feat. Kenny Hubble, Karl K. Kapp, Bill May, Ian Hughes/Epredator, me and more. Go check it out here!

Both files are Windows so you might have to convert for MAC!

Meanwhile go explore Pop Art Labs 4 streams of constantly changing cool new albums, attend our events or simply have a chill during busy real life of next weeks Thanksgiving and the coming Xmas craze.

Machinima: Dubbed out at Pop Art Lab

Categories: NewsTags: , , , , Author: Claus Uriza

The almighty Al Peretz and X did this killer shoot at Fridays Dub Blackout event! Music is by Danish grime girl Lucy Love.

Pop Art Lab & Art Breaker in the Skylight

Categories: Art Breaker, NewsTags: , , , , Author: Claus Uriza


As previously announced Pop Art Lab will participate in the Linden Lab Skylight test (Second Life in a browser).
Therefore we have decided to extend our Art Breaker exhibition few more weeks. Test period starts on or around November 8. and last 2 weeks.
Whatever happens during this test we think Art Breaker is all the worth to keep up for this.

Few days ago the first test “guest” account visited the lab.
There have been a lot of rumours circulating the blogosphere previous weeks. First of all nothing in this test have been hidden as LL posted inworld notecards to a number of landowners without NDA. Secondly according to LL they fully expected the news to spread. Lastly it is a test and far too early to evaluate or draw any conclusions.
We already had a debate on Twitter whether SL in a browser was a good idea hmm some 3-6 months ago. And I still believe it makes a lot of sense. Sometimes we have to forget inworld issues and start think about what’s been urgent in SL for years. More people! Think about how cool it is the whole web can look at your creations in a very easy way. How cool it is if you can run a class and show your students cool places without having to deal with port and firewall issues. Or when you go meet clients you don’t have to worry about their firewall or bandwidth. Or if you host an event where only 3-5 percent actually needs to rezz anything (by the way we never allow rezz at our events anyway).
Ofcourse we expect bugs and troubleshooting throughout the coming months or year.

Here’s the FAQ. Visitors using browser will have a “guest” tag.

FAQ:

System and Access:

Q: What are the system requirements?

A: The web experience can be accessed from PCs running Windows XP or Windows 7 using Internet Explorer, Firefox, or Chrome and Mac O/S X using Safari, Firefox, or Chrome. Access to the experience will also require a broadband internet connection — we’ll be testing various connection speeds during the test.

Q: How does a guest access the experience?

A: During the test, a select number of participants will be presented with the option of accessing a web-based version of Second Life. For those guests, a link will be displayed that can be used to launch Second Life inside their browser.

Q: Is this open to existing Second Life Residents?

A: Any existing Second Life Resident has the potential to access this test. However, only a small number of participants will be exposed to the link needed to access this test.

Q: Can an existing Resident login with their SL account?

A: No. This test aims to validate access options with potential new Residents and, thus, there is no option to login with an existing Second Life account. Participants will appear as guests and will not have the option to use an existing username or to define a new username during their visit.

Q: Is this going to replace the Viewer?

A: No. This test is not meant to compete with or replace the existing Second Life Viewer. Depending on what we learn from our testing, we may ultimately pursue some or none of these approaches, and your help with this test can help us to determine if this approach should be part of Second Life’s future.

Q: How long will this test be conducted?

A: This test is currently planned to begin on or around Nov. 8 and will run approximately two weeks. However, Linden Lab may extend or shorten the duration of this test in reaction to our early findings.

Destinations:

Q: How are the destinations selected?

A: In order to introduce the best Second Life experience to potential new Residents, Linden Lab has selected a small sample of locations that demonstrate some of the most interesting, entertaining, and popular types of Resident-created content. Test participants will only have access to limited features and interactivity, so Linden Lab aimed to omit locations that rely on features not supported in this version (such as HUDs, etc.).

Locations were selected from the wider Destination Guide, which also factors in a venue’s popularity, appeal and overall quality. More information on general Destination Guide criteria can be found on the Second Like Wiki (http://wiki.secondlife.com/wiki/Destination_Guide).

Q: Can test participants teleport to all existing Second Life location?

A: No. Test participants will only be able to teleport to the set of locations listed in a streamlined version of the Destination Guide. They cannot respond to teleport requests sent from residents or to SLURLs posted into chat.

User Capabilities:

Q: Will the test participants be distinguishable from existing residents?

A: Yes. Each guest will have a temporary username that distinguishes their “guest” status. All guests will be identifiable through use of a common naming protocol.

Q: Can they buy items in Second Life or in the Marketplace?

A: No. Test participants can not give or receive L$ and cannot have inventory.

Q: Can they change avatar appearance?

A: As they begin each session, test participants will be able to select from several introductory looks. They will be able to change between the available looks at any time during the session. However, since they will not have inventory, further avatar customization will not be possible.

Will their avatar and username be saved after the session ends?

Test participants will have a maximum of 60 minutes to explore and experience Second Life. However, the avatar and username information is not retained once that time has expired. Guests will have the option to download the full Second Life Viewer and register a unique username to continue their exploration, or they may return through the Web Viewer and initiate a new session.

Q: How many times can a guest visit through the web viewer?

A: There is no limitation on repeat visits during the test.

Q: Where do users go for help?

A: General Second Life questions and troubleshooting can be found in the Support section of the Secondlife.com website. (http://secondlife.com/support/)

Interactions with Residents:

Q: Will users be able to IM(chat) with other test participants and Residents?

A: Participants will be able to use text chat with all Residents. Guests will be unable to hear or initiate voice chat.

Q: What happens if a Resident offers inventory or a notecard?

A: Test participants will not see any incoming inventory offers, including notecards. They are unable to receive, give or hold inventory.

Q: Can a Resident offer friendship to the users?

A: No. Friendships will not be supported in this test.

Landowners:

Q: How many people can we expect to visit our region?

A: At this time, Linden Lab cannot provide an exact estimate on the number of test users that participating landowners can expect. We estimate the total number of visitors to be less than 100 guests per region, over the length of the test. However, we will be monitoring closely the impact of our testing to ensure that there is minimal disruption to participating venues.

Q: What is being done to prevent region overload?

A: As part of the test, we plan to randomly rotate and feature different venues to better distribute exposure to all participants. Thus, not all test participants will see the same set of venues in the streamlined Destination Guide.

Q: Can a landowner choose to opt out of the beta test, after it has started?

A: Landowners can opt out of the test by sending a notecard to Blondin Linden.

Q: Is there a support contact if problems are encountered?

A: Landowners are encouraged to contact Blondin Linden if they have any questions or support issues related to this test.

Dubstep DnB Blackout!

Categories: NewsTags: , , , , , , , , , , , , , Author: Claus Uriza

FRIDAY November 5
11:30am-6pm SLT/PDT

ACCESS:

http://slurl.com/secondlife/Pop%20Art%20Lab/173/78/21

Dub/D&B Blackout

POP ART LAB has joined forces with the cream of Dubstep and Drum’n'Bass DJ’s in Second Life for a truly remarkable event-six hours of high octane tracks mixed by masters in this genre of electronic dance music.

Dubstep was born from the UK garage scene, but quickly distinguished itself by the signature use of bass heavy rhythms, hard drum patterns and dirty reverb that grabs you in its sonic embrace and shakes you to the core.

It’s already infiltrated the mainstream music scene where its unique sound is used to give depth in remixes of standard pop tracks and Dubstep DJ’s and Producers are reshaping music as we know it.

Programme

11:30 Arrival
12:00 Danxx Cluny
01:00 Dan Galdonaldo
02:00 cyte Chrome
03:00 bonkerxxx Rexie
04:00 dani Maesar
05:00 Dysfunctional Aurotharius
06:00 Departure

Brief update from the Lab!

Categories: NewsTags: , , , , , , , , , , , , Author: Claus Uriza

We have two cool events coming up coming weeks. The first one is our Pop Vox TV show November 1st featuring the newly formed Soleil. Originally this showdate should’ve featured Canadian Peace Partner project and artist Kevin Thompson. Due to sudden real life implications among our Canadian crew this show will be rescheduled. We are very pleased to announce Soleil will fill out the slot with short time notice. Soleil is one of the most interesting bands right now and an obvious choice for Pop Vox. More on this show coming week.
Nextly we have a 6 hour dubz electro house event Friday November 5th. This event have been on our “in the making” section for long and we are glad we finally ready to announce and showcase some of the most skilled dubstep artists/DJs on the grid. We are tweaking this programme and will update here as well soon.

As other companies (no names need to be mentioned) we have been through tough restructuring to make the PAL team more forcefull and focused. These changes are an ongoing process and we hope you all will see more events and magic entertainment provided by PAL during the coming virtual worlds peak season (the coming months usually brings way more people into virtuality due to the cold winter).

Our Art Breaker exhibition have been very succssfull and will be removed Sunday November the 7th. We are sad to see these amazing installatons disappear but we will guarantee you soon will see other eyeballs of highest quality! We are planning a new area that’ll showcase temporary art exhibitions which will add an extra immersive quality to our visitors.

Good news. Our PAL group have reached the magic 600 members and see a slow but constant growth. Thanks to all who have joined and who have stayed as loyal members for long!

On the radar we can air increased forcus on the Danish contemporary music scene. We are currently in touch with major music organizations and we hope these initiatives will help make them aware of the opportunities Pop Art Lab have to offer and help labels and artists to reach a global audience by using our PR services.

Lastly we passed a fantastic tour in Finland where I presented PAL. I met so many nice people there and hope these new networks will give birth to further new collaborations inside virtuality.

Oh I forgot to mention I was interviewed by Nazz Lane author of Lane’s List and you can read the full post here

Screening of a Pop Art Lab Party

Categories: NewsTags: , , , , , , , , Author: Claus Uriza

Friday October 15th 12pm!

Each year Copenhagen, Denmark celebrate Culture of Night RL. This evening all major museums, shops and cultural institutions have open all eve/night and everything is free.

As part of a SL presentation via 12 computers where RL attendees will be helped into SL and 2-3 big screens in the RL Danish Ministry of Science there will be given tours for the attendees to various art exhibitions and happenings in SL

We want to show the RL attendees who step by to see what SL is all about – a thriving party!

The Pop Art Lab Party will be screened via projector at the RL venue.

Teleport via this link http://slurl.com/secondlife/Pop%20Art%20Lab/183/58/21

Programme (all times SLT):

12:00pm DJ BRB “Dubz n Cuts”
01:00pm MommaLuv Skytower w. band
02:30pm DJ Bine “Deep House”

More info about RL event and SL tours:

http://milmariis.wordpress.com/2010/10/10/sl-presentation-in-the-danish-ministry-of-science/